A live contemporary dance performance with the use of VR devices, through which the audience participates in body-based storytelling by dancing with different real and virtual actors, and integrating a multi-sensory illusion experience that involves sight, hearing, touch and movement - with Veronica Boniotti (Seesaw Project), John Desnoyers-Stewart (Simon Fraser University Vancouver) and Daniel González-Franco (BeAnother Lab & Omnipresenz).
The experience makes us reflect, through six multi-platform compositions in VR, on common and widespread extreme states of consciousness such as addiction, anxiety, depression, obsession, jealousy and paranoia. Through the movements of the virtual bodies of six main characters, the stories question the recurring causes of these states of consciousness, and underline the encouragement to dialogue and sharing that the engagement of the body can generate.
September 15 to 18, 2022: prototype @ TANZAHOi International Dance Festival in Hamburg (Germany).
Credits
Choreography and Artistic direction: Margherita Bergamo Meneghini
Scriptwriter and Stage assistance: Veronica Boniotti
VR Interaction Concept: Daniel González-Franco
Real-time VR development and graphic design: John Desnoyers-Stewart
Visual design: Kirstin Huber
Music composer and sound designer: Dale Nichols
Scriptwriter and Associate producer: Mark Lee
Watercolor painter: Amira-Sade Moodie
Costume design: Agnese Riaudo
Motion capture: Anastasiia Ternova, Justine Waller
Storyboard: Ari Schneider
Proofreading: Mark Lee, Audrey Planchet
Photography: Audrey Planchet, Pietro Lepore
Audiovisual support: Jade Annest, Émilie Léveillé, Pietro Lepore
Film 360 producer: Maria Leon Arraez
Film 360 camera operator: Thomas Bresard
Film 360 post production : Maxime Beucher
Film 360 styling: Maeva Blanchard, Juliette Launay
Film 360 choreography assistance: Camille Nerry
Film 360 dancers: Maude Doublet-Viguié, David Fleury, Alexi Mondet, Lola Montaut, Charline Regnier, Mélissa Vaurin, Camille Nerry
Motion Capture dancers: Élise Boileau, Camille Chevalier, Benjamin Labruyère
Voices over : Maude Doublet-Viguié, David Fleury, Alexi Mondet, Lola Montaut, Charline Regnier, Mélissa Vaurin, Élise Boileau, Remy Giordano, Ivana Miño
Production: Compagnie Voix
Supported in development by Digital Rise, with the participation of Seesaw Project.
With the support of EUR ArTeC, France Active Bourgogne, FDVA, Département de Saône-et-Loire, Région Bourgogne-Franche-Comté, Château Éphémère - Fabrique sonore et numérique, Artdam Longvic, Laval Virtual Center & Recto VRso festival, the provision of studios at CN D - Centre national de la danse Paris and at DansBlok Leiden.
Thanks to School of Interactive Arts and Technology at Simon Fraser University (Vancouver BC), BeAnotherLab, Omnipresenz, Institut Marey I3M Université de Bourgogne Dijon, L'Atheneum Dijon and Le Centquatre-Paris.
This work has benefited from state aid managed by the National Research Agency under the Future Investments program bearing the reference ANR-17-EURE-0008.
« Eve 3.0 » is conceived as an evolution of the creation « Eve, dance is an unplaceable place », produced in 2018 by Compagnie Voix and Omnipresenz.