Eve 3.0

A live contemporary dance performance with the use of VR devices, through which the audience participates in body-based storytelling by dancing with different real and virtual actors, and integrating a multi-sensory illusion experience that involves sight, hearing, touch and movement - with Veronica Boniotti (Seesaw Project), John Desnoyers-Stewart (Simon Fraser University Vancouver) and Daniel González-Franco (BeAnother Lab & Omnipresenz).

The experience makes us reflect, through six multi-platform compositions in VR, on common and widespread extreme states of consciousness such as addiction, anxiety, depression, obsession, jealousy and paranoia. Through the movements of the virtual bodies of six main characters, the stories question the recurring causes of these states of consciousness, and underline the encouragement to dialogue and sharing that the engagement of the body can generate.

September 15 to 18, 2022: prototype @ TANZAHOi International Dance Festival in Hamburg (Germany).

Credits

Choreography and Artistic direction: Margherita Bergamo Meneghini

Scriptwriter and Stage assistance: Veronica Boniotti

VR Interaction Concept: Daniel González-Franco

Real-time VR development and graphic design: John Desnoyers-Stewart

Visual design: Kirstin Huber and Amira-Sade Moodie (watercolor painter)

Music composer and sound designer: Dale Nichols

Associate producer and co-writer: Mark Lee

Costume design: Agnese Riaudo

Motion capture: Anastasiia Ternova, Justine Waller

Storyboard: Ari Schneider

Proofreading: Mark Lee, Audrey Planchet

Photography: Audrey Planchet, Pietro Lepore

Audiovisual support: Jade Annest, Émilie Léveillé, Pietro Lepore

Film 360 production manager: Maria Leon Arraez

Film 360 camera operator: Thomas Bresard

Film 360 post production : Maxime Beucher

Film 360 styling: Maeva Blanchard, Juliette Launay

Film 360 choreography assistance: Camille Nerry

Film 360 dancers: Maude Doublet-Viguié, David Fleury, Alexi Mondet, Lola Montaut, Charline Regnier, Mélissa Vaurin, Camille Nerry

Motion Capture dancers: Élise Boileau, Camille Chevalier, Benjamin Labruyère

Voices over : Maude Doublet-Viguié, David Fleury, Alexi Mondet, Lola Montaut, Charline Regnier, Mélissa Vaurin, Élise Boileau, Remy Giordano, Ivana Miño

Production: Compagnie Voix

Supported in development by Digital Rise, with the participation of Seesaw Project.

With the support of EUR ArTeC, France Active Bourgogne, FDVA, Département de Saône-et-Loire, Région Bourgogne-Franche-Comté, Château Éphémère - Fabrique sonore et numérique, Artdam Longvic, Laval Virtual Center & Recto VRso festival, the provision of studios at CN D - Centre national de la danse Paris and at DansBlok Leiden.

Thanks to School of Interactive Arts and Technology at Simon Fraser University (Vancouver BC), BeAnotherLab, Omnipresenz, Institut Marey I3M Université de Bourgogne Dijon, L'Atheneum Dijon and Le Centquatre-Paris.

This work has benefited from state aid managed by the National Research Agency under the Future Investments program bearing the reference ANR-17-EURE-0008.

« Eve 3.0 » is conceived as an evolution of the creation « Eve, dance is an unplaceable place », produced in 2018 by Compagnie Voix and Omnipresenz.