Eve 3.0

Psychosomatic experience through dance and with the use of virtual reality devices, to reflect on our extreme states of consciousness - with Veronica Boniotti (Seesaw Project), John Desnoyers-Stewart (Simon Fraser University Vancouver) and Daniel González-Franco (BeAnother Lab & Omnipresenz).

Each traveler embodies Eve to reach “extracorporeal” destinations in virtual reality, wrapped in stories written with movement, waiting to be relived. Eve invites us to take up a discourse that seems forgotten: that of empathy.

April 12 & 13, 2022: Recto VRso - Festival International d'Art Numérique in Laval (France).


Choreography and Artistic direction: Margherita Bergamo Meneghini

Scriptwriter and Stage assistance: Veronica Boniotti

VR Interaction Concept: Daniel González-Franco

Real-time VR development and graphic design: John Desnoyers-Stewart

Visual design: Kirstin Huber

Music composer and sound designer: Dale Nichols

Scriptwriter and Associate producer: Mark Lee

Producer: Maria Leon Arraez

Watercolor painter: Amira-Sade Moodie

Costume design: Agnese Riaudo

Motion capture: Anastasiia Ternova, Justine Waller

Storyboard: Ari Schneider

Proofreading: Mark Lee, Audrey Planchet

Photography: Audrey Planchet, Pietro Lepore

Audiovisual support: Jade Annest, Émilie Léveillé, Pietro Lepore

Film 360 camera operator: Thomas Bresard

Film 360 post production : Maxime Beucher

Film 360 styling: Maeva Blanchard, Juliette Launay

Film 360 dancers: Maude Doublet-Viguié, David Fleury, Alexi Mondet, Lola Montaut, Charline Regnier, Mélissa Vaurin, Camille Nerry

Film 360 choregraphy assistance: Camille Nerry

Motion Capture dancers: Élise Boileau, Camille Chevalier, Benjamin Labruyère

Voices over : Maude Doublet-Viguié, David Fleury, Alexi Mondet, Lola Montaut, Charline Regnier, Mélissa Vaurin, Élise Boileau, Remy Giordano, Ivana Miño

Production: Compagnie Voix

Supported in development by Digital Rise, with the participation of Seesaw Project.

With the support of EUR ArTeC, France Active Bourgogne, FDVA, Département de Saône-et-Loire, Région Bourgogne-Franche-Comté, Château Éphémère - Fabrique sonore et numérique, Artdam Longvic, Laval Virtual Center & Recto VRso festival, the provision of studios at CN D - Centre national de la danse Paris and at DansBlok Leiden.

Thanks to School of Interactive Arts and Technology at Simon Fraser University (Vancouver BC), BeAnotherLab, Omnipresenz, Institut Marey I3M Université de Bourgogne Dijon, L'Atheneum Dijon and Le Centquatre-Paris.

This work has benefited from state aid managed by the National Research Agency under the Future Investments program bearing the reference ANR-17-EURE-0008.

« Eve 3.0 » is conceived as an evolution of the creation « Eve, dance is an unplaceable place », produced in 2018 by Compagnie Voix and Omnipresenz.